AI Insights · Timothy · July 2022
Top 5 Basketball Games in the Netherlands Q2 2022
Discover the performance trends of the top 5 basketball game apps in the Netherlands for Q2 2022, including weekly downloads, revenue, and active users.
The second quarter of 2022 saw interesting trends for the top 5 basketball game apps in the Netherlands. Here, we break down the performance of each app based on data from Sensor Tower.
NBA 2K Mobile Basketball Game from 2K showed a fluctuating pattern in weekly revenue, peaking at approximately $1.5K in the week of June 20. Weekly downloads saw a notable increase mid-quarter, reaching 1.3K in the week of May 23. The app also experienced growth in weekly active users, climbing from 1.9K at the end of March to 2.6K by the end of June.
Mini Basketball by Miniclip.com started strong with 5K downloads in the last week of March but saw a decline to 832 in mid-June before recovering to 1.5K by the end of the quarter. Weekly revenue peaked at around $650 in late April and then declined to stabilize around $300 in June. Active users followed a similar downward trend, starting at 9.3K in late March and dropping to 3.3K in early June before slightly rising to 3.8K by the end of the quarter.
NBA LIVE Mobile Basketball from Electronic Arts had a steady increase in weekly active users, peaking at 47.5K in late May. Weekly downloads saw a gradual rise, reaching 909 in early June. Revenue showed a mixed trend, with a peak of around $529 in mid-April and stabilizing around $300 by the end of June.
Idle Five - Basketball Manager by Gaminho experienced a steady increase in weekly downloads, peaking at 878 in late May. Weekly active users followed a similar upward trend, growing from 1K at the end of March to 1.8K by late May. Revenue showed fluctuations, peaking at approximately $355 in the week of May 23 before declining to around $114 by late June.
Basketball Stars™: Multiplayer from Miniclip.com showed a consistent performance in weekly active users, peaking at 4.6K in early May. Weekly downloads reached a high of 1.4K in late April before stabilizing around 900-1K towards the end of the quarter. Revenue peaked at around $486 in mid-April and then declined to around $200 by the end of June.
For more detailed insights and data, visit Sensor Tower.